Out of this world presentation for a jam, captures that demake style perfectly. The character designs, animations, camerawork, vfx etc are all fantastic. The gameplay is a bit simplistic and desperately wanting one of those 3D platformer mechanics like a glide etc that lets you fine tune your positioning above enemies/platforms. I didn't get as far as the double jump, but imagine that would have helped. I also played with keyboard and mouse so take it with a grain of salt, but I also found myself often slipping off the other side of platforms and the like. Some kind of additional agency regarding slamming down on enemies and crates would also be nice. Mind you, I'm absolutely being nitpicky here because what you did get done is stellar. Its clear where the work went and I can absolutely see this being incredible if this is what you were able to get done in a week. Great work, and I wish you the best of luck!