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What if after you 'win' by accumulating all the time there's a cutscene of Jerry standing up and then he chases you around all the rooms and you have to find the exit in one of them to really escape while Jerry is taunting you the whole time through dialogue appearing on your screen (hopefully shaking or something) and then it's like a dystopian/utopian world (no clue which one would be better) and then it shows 'the end' and then, in like letters written in blood or something slowly writing out 'or is it?'

Sorry the idea is so unrefined. I think it does have potential though, and I would love to see it implemented :)

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I'm interested in the feelings you have about the game which underly this suggestion. Is it some combination of wanting a more satisfying ending, wanting more interactions with Mr Magpie and wanting more lore about the world? Something else?

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Mostly more lore.

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and also to introduce some meaning into wandering across the room

That makes sense! Thanks for explaining. We do have plans to expand on the lore and give more meaning to wandering around the room.