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Very nice style! Makes me think of old school dungeon crawlers, like Wizardry and Ultima. The presentation through this sort of "found software" is interesting too, although I felt like the chat interface did not actually look like any chat interface I know, which threw me off a little (also, it would have been nice to have an option to skip it). Unfortunately, the game itself left me more frustrated than interested, I didn't quite get what the goal was (it was somehow connected to the sigils and crosses, I guess?), and how do I beat the monsters (or should I just run away from them?). Also, I've got immediately lost in the maze, navigating it was positively impossible, since everything looked the same.