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(2 edits)

So I'm on an outmoded version of mint and I had troubles to say the least. My hardware should keep up just fine but after finally figuring out how to shove this whole monster through proton via steam I'm lucky if I get more than 10 fps. Funny thing is though that other than that serious limitation -which I have not really been able to improve via settings- it runs and looks great. Physics is a bit wonky from time to time, but I feel like the biggest problem is programming one.

So in order to get this running I had to place the extract folder in the same folder as all the other steam game folders which for me was:

~/.var/app/com.valvesoftware.steam/.local/share

Now once I did that I had to 'Add a Non-Steam Game to my Library' via the 'Games' menu in steam and set the 'Target' and 'Start in' via the Properties menu:

Target

/home/*username*/.var/app/com.valvesoftware.Steam/.local/share/*Extracted_Folder_Name*/WindowsNoEditor/VotV.exe


Start in
/home/*username*/.var/app/com.valvesoftware.Steam/.local/share/*Extracted_Folder_Name*/WindowsNoEditor/VotV

Launch Options
`WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER=1`   %command% -vulkan


The launch options fix media pass through and run everything through vulkan. On first load there is an install for for files that I could not get to work in wine but seems to work great in Proton. After that it boots. You have to be patient with the load in screens and wait until the black screen turns into the warning splash for the game to properly capture the mouse and the save games will eat memory just by being loaded at start so you'll need to prune them regularly, especially since they're bloody huge, but the big problems I run into with crashing, which is not much, are the sort of things I like to call memory leaks but may not really be, and all the little programs that run in the background which this game is prone to spawn. 

The longer the game runs the more it seems to slow down, but that's mostly a matter of hours. Again that could be save games partially. But when the game is closed sometimes pieces of it stay open like 'GameThread' or 'reaper' escpecially if it crashes in a non-scripted way.  This interferes with restarting the game and can slow down the rest of the system as well as interfere with other steam games.

I've tried a few different things like reducing shadows and foliage but nothing's helped so far for framerate. That said, the game is fun. It runs. It was not easy to get to run in my case, but that was because no one was there to tell me how specifically this time. I took a few forum hints and some experience and cobbled together a solution. Worth it.


Edit: I cut the resolution in half and the framerate skyrocketed and it even kinda looks better this way.