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(+1)

Definitely some hit feedback would be good. Also had a bit of an issue with the cursor being freed, resulting in the game being hard to control (though that might be an itch issue).

The enemies were also not very threatening since moving will make you never get it.

That being said, the aesthetic is really good, especially the moon on the final level. 

Thanks for the comment. I tried to fix issues with cursors being freed, and I thought it should be fine now as long as you're playing the game fullscreen. If you hide the status screen (or show it and then hide it again) it should hide the cursor. If you had other issues with the cursor that couldn't be solved like that could you let me know how they happened?

Yeah, I should have made them attack faster or maybe wait to attack until they got closer or maybe nerfed walking speed while aiming...

Thanks!