I have to say that I wasn't expecting the length that this one had, which isn't bad to say but I do agree with the comments below; it needed to be more bite sized and less maze overall. It was kind of brutal too with the projectile enemies almost hitting you instantly leaving no time to dodge and health bring scarce just made it hard to play. I did have fun once I found out where I was going... maybe more so than some other games in the jam, but it lends itself more to being an acquired taste than what was overall a better idea and perhaps toning it down a little, especially seeing how the game is pretty lengthy.