Oh wait! It's doing more than that, it returns all actions in the players hands. This was meant for an action effect that I never actually added. In theory a card could do something extra if a tie triggers while it's in your hand. I do have cards that have a bonus when playing during ties but that's a different mechanism. I think I was planning on the growth ability to be a tie only thing but that made it way too slow, and tbh even per turn felt too slow which is why unlockable characters growth cards grow way faster.