this was very cool, looks like a high quality finished game,
everything went smoothly until level 3, jumping extra high on cars was hard, took me several minutes to get all candy. as i understand the logic is this, if player on car accelerate up if jump also pressed accelerate more. so jump must be timed frame perfect with landing on car, real hard. you should consider using jump buffer, if player press jump and in air, remember that press and countdown, if player haven't touched ground within x seconds clean buffer, but if yes act like player just pressed jump. this should make big jump much easier, and how much easier can be determined by the time x.
level 4 wasn't passable at all unfortunately (the one with 2 camera switches) there seems to be a collider in the middle of the road, and no portal in vicinity. so i could not progress, any suggestions? i really tried for several minutes for way around. there are 2 tall buildings but couldnt make the jump. got stuck and geometry and had to restart and go trough all levels (the level sweetching doesnt properly work and resume start round 1
the camera switching was a very fun mechanic.
bonus points for music, so what if its ai it certainly makes atmosphere twice as good
amazing what you was able to achieve in the time of jam solo