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Neat art and audio, but the gameplay could use some balance, if you get the ghost girl and a swarm of little ghosts at the same time, then you're doomed to take some damage either way.

Also, it gets a bit repetitive fast, so here are some random ideas I came up for making the game more varied:

  • A ghost you have to touch but NOT attack.
  • The shrine teleporting to another platform each X seconds.