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(+1)

This was an interesting concept. A 3rd-person melee style tower defense. Giving candy as the way to defeat skeletons was very creative. You did manage to create a full game which is a great accomplishment! And it looked really good.

So I gathered this was like a tower defense about halfway through. Until then I thought the gate health going down was a good thing. A tutorial would have helped out a lot. Even something in the game description with controls would have been helpful.

This is a solid first jam entry.

(+1)

Yeah. hind sight should've done a hands on tutorial my dumbahh thought the how to play in the menu would be enough even though i watched my buddy ignore it when he play tested it for me to which he practically had the same problems note to future self. almost always do in-game tutorials Thanks for playing and the feedback!!! :)

(+1)

Yeah I tried to make my tutorial too subtle this jam. Definitely got a lot of feedback on that. Usually I put the controls right on screen. Kenney has some nice cions for keyboard/mouse/gamepad, and I usually just detect what the person is using and display the controls right on screen. Like this: