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I love this game. The concept behind it is so neat, and combining it with elements of psychological horror makes it even better. I am not going to lie, the eye of the watcher will haunt my dreams for a while.

“Prove your worth” was the main thought in my head while playing. It is sad how this idea can dominate almost everything in modern life, which made me relate to the poor alien squid even more. I loved that the watcher speaks in gibberish, which really adds to the confusing and tense atmosphere you created.

I noticed that you have to avoid the red orbs to get a better answer, and with the great controls, avoiding them gave me a mixed feeling of anxiety from an unwanted outcome and satisfaction from the responsive gameplay. The art style and overall atmosphere of the game are wonderful. I just wished the experience had lasted a bit longer.

Wonderful work.

It is feedback like yours that makes me so excited about making games and art in general. Thank you, my man, you've made my day :)

Several people have mentioned that this game makes them think about society's expectations of an individual. This was not the thing I had in mind while making this game, but it only makes it more interesting, because I think that this idea totally fits the game, and it is wild to me how I could not have thought about it before. Thank you for bringing it up, and thank you for playing my game! I'm very happy that you've enjoyed it!

P.S.: sorry for the nightmares, I hope my twitchy eye will not haunt you too much :)