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(+1)

OK, finished it.  I concur with the opinions below: this is a set of absolutely deliciously evilly meta puzzles, beautifully reminiscent of THERE IS NO GAME.

thank you very much!! your feedback is very much appreciate, and i respect that you took so much time trying to solve that one puzzle haha. again, sorry for the mixup with my comment, i genuinely forgot you had to have sound on for that one part lol.

i tried to have everything be as intuitive as possible but like i've said before sometimes i definitely got tunnel vision, and certain parts weren't as easy to understand as i thought. and like you said, even if the walkthrough is available, just following it isn't super fun. i'll keep it in mind if i update this game, or make future puzzle games.

still, i'm really glad you enjoyed what i made, and thought the meta puzzles were clever! :D thank you for playing!! <3

(+1)

Maybe it's just me, but I still don't see what sound had to be on for, unless you are somehow testing to see if the user has the tab muted.  (I'm using the in-browser version, which I assume is obvious in view of my speaking of muted tabs.)  I could have had the volume turned all the way down during that time and I can't figure any way it would have made any difference.

I can understand that flavour of tunnel vision.  I have it myself for my own software: what seems obvious to me often isn't to others.

Thanks again for a very enjoyable game!

well for that puzzle, the note progression had to be played in the cow mode (as described in the OXYCODONE letter), so you had to find the button that makes the xylophone play cow sounds :>

and yeah it's something i really struggle with, especially in my puzzle games haha.