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Geez, that was dark! I didn't expect it to end in such a morbid way, but still, it was true to the spirit of the season I guess.

Loved the game, the core mechanic is very simple and intuitive, but you can do a lot with it and really use it strategically, or just swap at random to see what happens. The game is oozing with nice juicy feedback, interacting with it is a joy, both on a visual and sound level. I liked the puzzles and how varied the enemies were mechanically. The whole process felt like a simplified version of "Into the Breach", which I mean as a compliment, of course! The story felt kind of goofy to me, but I felt like this was probably the intent. It sure teaches children to keep their distance from the TV screens :)

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Thank you so much for playing the game. Honestly, this is the kind of reaction I have been longing to see, or rather to read. :)
I intended for the story to have an unhappy ending from the very beginning, but maybe I went a bit too far. I just hope it turns into a folklore tale someday so kids will not glue themselves to screens, LOL.
As for the game feel, I honestly used every tool in my belt for this one, and thank God it paid off.
By the way, I am over the moon that my game was even remotely similar to Into The Breach. I love that game.
Again, thank you so much for playing the game.