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(+1)

Even though the mouse mechanics are technically working, my hand actually hurt. It would be nicer if middle wheel + A/D keys worked like this:

A + middle wheelMove Left
D + middle wheel Move Right
A + D + middle wheelMove Forward - Backward

Right now, when I try to move the mouse forward from a top-down view, my brain ends up moving it left and right instead of forward lol.

Other than that, everything else is quite fun. It would be nice if zombies left a corpse when they die - their vanishing breaks the magic a bit. I like the revolver being loaded one bullet at a time, though the level of detail feels inconsistent in some places. Also, when the flashlight runs out of energy, it would be better if it illuminated a smaller area; at some point, zombies I couldn’t see started pushing me, which felt a bit off. That we shoot from the wheelchair, some details are missing - like the slight rocking and recoil of the wheelchair. Those would be a nicer touch than the single-bullet loading of the revolver.

For unequipping, instead of using the X key, it would be super cool if our top priority -the wheelchair movementcould be assigned to the first key of the item keys, like the 1 key.

Overall, 7/10.

(+1)

Thank you for your feedback. Rolling the wheel with the mouse wheel has been tested. But I accidentally realized that everyone's mouse wheel is very stuck so I temporarily abandoned that method. As for the rest of your feedback, in the official version we will update more about the visual.

I’m really glad to hear you’re planning to update the visuals in the official version — I’m looking forward to seeing how it evolves. Keep it up!