I love the game's concept of a turn-based duel! The upbeat music keeps things lively and keeps the user's interest even if there are (by design) lapses in the duel while thinking strategy. The music and the nature of the game compliment each other and maintain a balance which keeps the user's attention and focus. Suggested future enhancements could be animated projectiles when attacks commence. And I wasn't entirely sure which character I was of the two actually, so possibly a further enhancement could be a visual clue as to who's who in the game. While I do like the limited color palette, I feel that the graphics could use a bit of an upgrade (but they do convey the meaning of the game adequately). Amazing that you submitted this project with only 3 minutes and 30 seconds before the gamejam's deadline! I feel that this game has a lot of potential behind it, and the concept is really solid. A worthy submission to the gamejam! Oh yeah, also I experienced in the browser in full screen mode that the sides were clipped off slightly, maybe about 5% to 10% of the screen's width, but this is probably a minor bug to fix.
Viewing post in Haunted Hat jam comments
I appreciate that you took the time to write detailed feedback. The future enhancements would be really helpful to people playing the game. What kind of upgrades should be added to the graphics? And yeah I got lucky, I was waiting for the web build to be finished but it was taking a while so I went ahead with submitting a windows build. I definitely need to fix the resolution.