Okay so this is fine as game jam game that is a Baldi's clone, but you should really differentiate from your inspiration and go beyond it if you want to continue working on it, aside from that I do I have some issues.
The main one being the spelling or rather guessing game as that's what it is in its current state in V 1.1.0. A good example of this is when the game gives you the prompt: "te_t" which could be the words "test", "text" or "tent" and there is no way for the player to know this unless they were the developer or played it before, so I guess "tent" and get it wrong. The second is map design, there is some clipping and unaligned textures in the ceiling which is expected in a game jam game, but your game has simple environments which look very similar so it stands out more. The last is that the Baldi's games have items which I don't think your game does (I could be totally wrong but I never found any)? Which makes it harder to win without playing optimally and knowing the route ahead of time when Blinky goes full speed.
If you differentiate and solve these issues I think you could have a solid game, and even though I am harping on the technical/design issues I think being too similar is your games biggest weakness.