Cool game!
I really liked the concept of going to and exploring different locations that each have their own flavor of spookiness. Very impressive level design work, my favorite spooky location was the camp in the woods, where you have to get the key from an open metal cage -- that was a good environmental storytelling! Although it felt to me like there was a bit of quantity over quality effect. The game would have benefited, in my opinion, from having fewer locations, but instead having these locations more polished and maybe a little bit more going on in them. This is especially evident with the Halloween location, which has a ton of empty space (although you can argue that being able to peep behind the level geometry and into the black, empty void is its own kind of horror).
Overall, thank you for the game! I really enjoyed it and think that there is great potential for an interesting story there.