Thanks for the feedback! I will bugfix asap!
Some of the things you mentioned are intentional though - Pumpking is the helpful feature that turns against you (automated trick-or-treating is helpful, but using him specifically punishes you because he has poor stats). Additionally, monsters will low obedience will disobey you. Instead of following the role, they will idle. Pumpking , because of his terrible stats, is very lazy.
You can receive negative points from failing trick mini-games. The idea is that treat mini-games are more forgiving whereas the trick mini-games will punish you severely. It's the same with the monsters if they go trick-or-treating. But I think this is probably not conveyed well enough.
Again, thank you for the thorough feedback and I hope you will return to try the next build! If not, please consider downloading the executable. It seems to be more stable.