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Unironically, this game has a LOT of good elements, to the point where I genuinely had to wonder if this was a master at work. That introduction was actually a very good mock SCP containment breach / VHS warning video. Everything actually feels well thought out, like the developer actually understood the irony behind making this game, but also provided something that could be treated as a real product in a vacuum. I think the most praiseworthy thing I could say about this game is this: if the 67 meme didn't exist, this would still be a pretty solid (if kinda simple) horror game.

I will say that some parts of this game seem like they utilize a lot of outside assets, but I guess that's fine for something made in only one week. This pains me to say, but Good Game, and good job!

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Wow this is honestly super great to hear from another developer. I appreciate all your compliments on the game i definitely had a lot of fun making this silly horror game. Most things were outside assets for sure, the only asset unique to this game is the model for the monster, got someone to make that for me. 

I’ll definitely be checking out your submission when i find the time, currently editing a devlog for this game. Thank you for playing!