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(1 edit)

Very good ambience. good sound sections. and a good theme. I am a fan of rain fun games and overall enjoyed this. Couple things i would work on...
1) hit detection seemed off. lost of times my shots  went through targets regardless of distance, i also had some that went off in weird directions. might be some weird layer/tag filtering or the recast is hitting colliders behind the "gun" but Infront of the camera. maybe try a min distance from camera to target if you are recasting out like that corm camera with the weapon Infront of you. 
2) it felt thematically Halloween...but im not really sure of the tie in to the jams theme with the TV. i saw TVs in the level, but they didn't seem to have anything to do with the games story, progression or mechanics. 

Still a VERY good job for one person and fun :). 
if you can please play and rate ours id appreciate it.

Thanks for playing and the feedback.

Yes the beam needs finetuning, between the rooms it seems it hit the collider which I thought it was weird as the layer was not targeted in the raycast..

The tv was also shootable and would count as bonus stuff which could unlock things perhaps..

(1 edit)

The TV wasn't required for the jam, as GameDev.tv stated in their livestream. The visual theme was a light coming from a specific direction. The TV was used just as an exemple.