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Pretty solid endless runner :) I just wish the mechanic of the skulls was more impactful and with some type of "counter play", like "If you collect skulls it becomes more difficult, but if you collect X thing it becomes easier, but it cost you a life" or something like that. Something that would make balancing the difficulty through collectables crucial to the game. Idk, just my two cents :) Either way, that was a fun experience! Nicely done :)

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Actually, the more Skulls you collect, the fewer spawn and the more obstacle come flying over the path. I had difficulties balancing it out, most likely i settled to low.

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Probably, because at a very early point, skulls just disappeared completely, never to be seen again. That's why I was talking about an extra collectable that would increase their spawn rate or something like that, so the player is not punished with never having the chance to get a skull again for the rest of the game, but if it is just because a value was set too low, then it'll be easier to fix :D