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I understand how that may appear to be a bug - honestly a thing that we could have made more obvious as being an intentional part of the gameplay - but you "can" navigate/get blocked by hidden walls (like in the item collection rooms, you get blocked by them and can end up dying if not using the correct mask) - but it was indeed intentional part of the design - just not fully fleshed out due to jam scoping. 
Glad you still enjoyed it!

(+1)

Ohhh gotcha! That's a super cool feature :) There were a few other games I played in which you couldn't stand on things without the mask, so that's a really unique twist. Thanks for correcting me lol

Happy to let you know! We took it as we didn't make it obvious enough that that was intentional - so we'll keep an eye out for that. So your feedback is still valuable. :D