This was a really creative mechanic. I love rock climbing in real life, so rock-climbing as a pumpkin was a real interesting experience.
It would've helped if the first candle was below the rock wall so you can learn that mechanic. I was booted to the beginning without knowing what was going on or why there was a timer. I almost gave up but assumed there had to be more to it. Then I realized I could climb the wall.
I then fell in a deep pool of static, and instead of being reset to the candle, I just wallowed around in the pool dying over and over (very slowly). It would've have been better if when falling in there you just die immediately since there's no way to jump out and also had been reset to the candle.
This game is really creative and has a lot of potential!