..in a good way, or a bad way? ^^
Viewing post in I Have Been Here Before? - Demo comments
I see! What would the game need for you to be 'better'? As of now, this demo doesn't have much in it except the environments and a very mild version of an environmental puzzle [go the right way and you'll get to the end]. It is definitely intended as a weird game where nothing makes sense [like dreams], but I haven't decided yet on other mechanics. If you have any ideas, feel very welcome to share, I'll check out Exit 8 too, thanks for the tip!
Some Bulletpoints:
- A kind of introduction and explaining the core game loop. This can be in-universe, very weird and deliberately unsettling / confusing
- Player has to be aware of the rules of this place, and needs to be eased into them
- Animated anomalies, increasingly bizarre changes to the environment
- Some visible indication of progress (A voice praises you, or some writing on the wall "Nice! Well done!" etc.)
- Access to other levels has to result from actions in these maps/ levels. Maybe things like: Placing the chair upstairs to trigger a certain progress in the game, or opening a door etc.
- Generally more things to interact with, switches, flashlights, weird objects etc.
- Feeling that something hostile or otherwise intelligent is watching and testing you
- Some lore for the place, what is it, why am I here etc.