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Damn, maybe hiding those drugs in my ass wasn't a good idea after all...

Interesting little game, you are definitely on the right track in terms of building suspense and dread. You could maybe some weird sound effects to boost the tension, because as of now blood appearing only after sorting each delivery rendered the game really predictable , and as a consequence not really scary for the most part. Another idea I had was that maybe one of the boxes labeled for inceneration would suddenly open, revealing a body inside (but without any forced loud noises, we want to build tension and uncertainty, not just make the player jump for the sake of it), which you would of course still have to burn. 

Overral, the project has a lot of potential, great job!

Keep up the good work!