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I've never seen an RTS combat style game in a game jam. It was a neat idea. This was pretty ambitious for a game jam.

The footsteps got old quick as they were way louder than everything else and there was no game music. Once the units were engaged, you could not pull them back - which was frustrating because the rogue units ran faster than the warrior units. It would have also been nice to select groups of units by type, and assign units to groups. As it was, there was no tactical gameplay. It was just consume and move forward. The game lagged so bad I quit right before I faced the giant knight, but that may have been my videocard. I've been having problems with it. Finally, the controls were a bit difficult to use and the motion blur when rotating the camera made me a bit nauseated.

There's a lot of potential here. You have the foundation of a fun game!

(1 edit) (+1)

Thank you for your extensive and thorough feedback! 

We had the basics locked and loaded (and many more ideas we wanted to implement) but ran out of time—so we launched it as is.

Can you please provide more detail about the issue you encountered with the SFX & music? Both worked great during testing, and we'd like to dive into the issue.

If (or when) we'll add more features, we will take your remarks into consideration :) 

Cheers! 

Ok, so I went a played it again. The music at the beginning is a banger, but by the time you get to the first groups of rogues and knights, the song ends and there's no more music. It doesn't loop or restart after some silence. The game is long enough that by the end I had forgotten there was music. I had also forgotten about the TV at the beginning. (I just adjusted my score for the music and theme up.)

For the SFX, they were fine when the music was going. When there's no music the incessant tromping of boots just got on my nerves. And the combat sounds seem to be at a lower volume level than the walking sounds, so in combat when troops are still moving, it felt hard to hear what's going on. Maybe that was intentional?