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I love seeing Godot other games! This was a very creative mechanic and got me to play all the way through. I enjoyed the music and the art style.

The need to pick up the bucket every time you teleported it was very annoying. It would have had a better flow IMO if you could just pick it up by running over it. Also would have been cool to have more than one level. I also think this would be great with controller support.

Really solid game.

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I thought about doing that, but sometimes you're better off leaving the bucket and running off to get some candy than porting back.  If I make more levels for this in the future, that'll be a mechanic I'd introduce/encourage.  Thanks!

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As for controller support, yeah I agree, just I need to figure out how I'd handle the throwing mechanic though I guess thumb sticks would do it... hm.... that should be the first thing I patch in if I keep developing this, thanks for the suggestion!

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I would probably do exactly what you did for the mouse. Right trigger to initiate, right stick to aim, and release right trigger or press left trigger to shoot.