Have all the Time Elements expansion packs, set up the zip for it, plugged it in; awesome. Having one issue though, more specifically when I'm creating different skins for a character (ex. one character wears a hood, during certain scenes in the story he will have a mask covering his face, others he will not), so I made a folder for each skin with each individual animation (and the files associated with each animation).
Every time I try to use one of the json files to pick up where I left off (so I could simply change the hat and then export each individual animation for the new skin) and when I change the type of animation I'm trying to export the app simply freezes and doesn't allow you to use it anymore unless you close it and restart.
I'm assuming it's because I'm using the json from an exported animation, just didn't know if there's a way to fix that in the next update. If not it's okay, just makes me go on a detour ever so slightly.
Viewing post in Top Down Sprite Maker – Pixel Art Character Creator comments
You have to upload the sprite style ZIP to TDSM before attempting to load a metadata JSON in that sprite style back into the program. The next update will add an error screen that catches it if it can’t match the JSON to an uploaded sprite style, but right now the program just crashes when that happens.
So every time you launch TDSM, you have to upload your modified Time Elements sprite style ZIP
before you try to load from JSON
.
Let me know if that makes sense and if it resolves your issue!
Edit: Just to clarify, you are supposed to use the JSON from the exported animation. That isn’t a mistake.