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Nice job! You and I actually had very similar ideas. In my game, you swap masks to see and use the different worlds/platforms. Yours actually succeeds in a lot of ways where mine fails. First, yours is much more accessible and easy, but in a really good way. I have learned that, in game jams, you want it to be on the easier/faster side so that more people can play and finish it. You also made a pretty responsive wall jump, which I appreciated. Tuning the x and y velocity on the wall jump was a huge challenge for me, but I like how this one feels. Yours was also a lot less punishing, which felt really nice. I didn't require overly precise inputs or annoying jumps, so well done on that! I do think there are some things that can be improved, though. It felt very zoomed out and everything was pretty small. I didn't even notice the hearts at the top until the end. The audio that was there was cute, but more audio for jumps and running would be amazing. Overall, excellent job!!