This is so well made for a one-week jam, and even though it got kinda boring walking around from room to room at the end, I'd still rate it very high. The visuals are insane, I have no idea how you made these shaders lol
I couldn't understand how the monster worked. It seemed to just teleport in close proximity to me, but not actually pursue or anything, so I didn't feel compelled to hide or even run away... Looking at it made the screen go muddy, which is a cool visual, but much like in Amnesia for me, it made the game hard to play lol