Just finished what is currently available as of 3.5.0 and wanted to leave some of my thoughts. I'll start with my praise. The story and setting are great and I was thoroughly immersed the entire time. The visual design is also really great. The art direction really shines even through the lower fidelity modeling and textures. The pistol feels pretty nice to shoot from a mechanical perspective, though I feel that the v/sfx leave a bit to be desired, even for a laser pistol. The puzzles are also pretty good for what they are. Lastly, I'm a fan of a lot of the systems in the game. The body mods system has a lot of potential in particular.
Now on to my criticisms. The combat so far is rather uninspiring. One enemy and two environmental hazards for the entire runtime leaves a lot to be desired. Also I found the abundance of spore sacks and ticks placed around corners or in places where they were hard to see coming annoying. I also found the mod selection lacking. The amount of them you receive in such a short time is great but once I got the adrenaline mod for the feet slot, nothing else was compelling enough to put on over the mod that just tells you where to go next. Speaking of, I ended up skipping the indicator before the one that leads you into the path to the reactor room, and needed to run through the area a second time to get the markers to update. Lastly, The art pieces in the game that you collect and see posters of ring my AI alarm bells. I don't want to accuse of anything because I couldn't find any proof or obvious tells, but they just have that AI generated "artstyle" and it makes me just a bit suspicous.
Really looking forward to more sci-fi survival horror goodness and also more of Oni getting banged because she is hot as hell.