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Perhaps, now with the economy working in continous functions rather than spontanious, coring could also be a continous function

I.e a nation may choose to core a city, and instead of it happening instantaneously, it cores over a time period. Costing gold until it is done, maybe a nation may choose to stop coring if they are short on gold, then continue coring at a later date

And a partially cored city may have certain effects

- a 50% cored city would need 150% turmoil before revolting, 72% would need 172% etc

- any city below 33% cored costs 1 gold a tick, 33% - 66% has a net zero effect on gold, over 66% cored gives 1 gold a tick

Just an idea