Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Thank you!

We spent 80 percent of our time putting the game together, which involved modeling the objects needed for the game, creating all the art you see, and then placing everything into Unity. All of that basically put us on a two-all-nighter crunch towards the end of the due date to just make the game work. Pretty early in the project, since our background is in 3D modeling, we decided that we would make every asset in the game by hand. That might have been a bit of a mistake, considering there are some chair models for example we could have easily used, but we wanted to make it ourselves. We did not have much time left to refine the game, aside from just getting it to work, so I am very happy that you still ended up liking it. We are looking to make some improvements in the update for sure.