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A jam submission

Dash and Catch!View game page

Submitted by M Saif Hossain
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Dash and Catch!'s itch.io page

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Description (for itch.io page):

Movement: WASD. Space for dashing.

Objective: To accumulate as many score points as possible by collecting different balls while using various buffs and power-ups.

MECHANISM: 

coin Ball: +1 point

speed Ball: -1 point; +speed

hell ball: -2 point, -speed, +dash cooldown

dash cooldown reduction: reduces dash cooldown

To obtain a higher score,  the player can sacrifice his points in exchange for a power up. Of course, each power up takes up a different amount of point, so prepare to wield the double edged sword.

So are you ready to lose now...to win later?

MADE ON UNITY (you need unity to play it)

Movement: WASD. Space for dashing.

Objective: To accumulate as many score points as possible by collecting different balls while using various buffs and power-ups.

MECHANISM: 

coin Ball: +1 point

speed Ball: -1 point; +speed

hell ball: -2 point, -speed, +dash cooldown

dash cooldown reduction: reduces dash cooldown

To obtain a higher score,  the player can sacrifice his points in exchange for a power up. Of course, each power up takes up a different amount of point, so prepare to wield the double edged sword.

So are you ready to lose now...to win later?