Description (for itch.io page):
Movement: WASD. Space for dashing.
Objective: To accumulate as many score points as possible by collecting different balls while using various buffs and power-ups.
MECHANISM:
coin Ball: +1 point
speed Ball: -1 point; +speed
hell ball: -2 point, -speed, +dash cooldown
dash cooldown reduction: reduces dash cooldown
To obtain a higher score, the player can sacrifice his points in exchange for a power up. Of course, each power up takes up a different amount of point, so prepare to wield the double edged sword.
So are you ready to lose now...to win later?