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MADE ON UNITY (you need unity to play it)

Movement: WASD. Space for dashing.

Objective: To accumulate as many score points as possible by collecting different balls while using various buffs and power-ups.

MECHANISM: 

coin Ball: +1 point

speed Ball: -1 point; +speed

hell ball: -2 point, -speed, +dash cooldown

dash cooldown reduction: reduces dash cooldown

To obtain a higher score,  the player can sacrifice his points in exchange for a power up. Of course, each power up takes up a different amount of point, so prepare to wield the double edged sword.

So are you ready to lose now...to win later?