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YES I DID IT!!!!

Very cute sprites and generally a good idea!

At first I was sure that my character wandered off beyond the screen, but I saw that You implemented a workaround!

(+1)

The first implementation kept all sprites inside the viewport boundary, but then I noticed that you can just move character diagonally and it would end up in the corner, making it super easy to win. So, the wrapping around screen edges was born :)