I love the options you have in the game! When you choose cold for the question "Hows the weather? Is it warm or cold outside?", no options show up, BUT. It is a draft, so this is fine. When choosing Eat Breakfast >>> don't brush >>> shower ; path; It doesn't have an option to not shower. It would be interesting to see your game incorporate "bad" options and consequences for choosing those bad options. If you choose to incorporate that, that would be a fun and engaging addition. When choosing "curly hair", maybe have the player choose what kind of product they can use in their hair to make it curly.
Another addition could be adding "Since it's hot/cold and you skipped moisturizing your face, you sweat/shiver more and your lips become chapped", or tie in your earlier choices to your later choices. I personally, as a player, love having many choices to choose from, it's fun and feels fulfilling.
After playing the game and choosing all choices, your game does amazing at being aware of the player's environment, having engaging decisions and your pacing is a concise, 8/10! I can't wait to see what else you will incorporate and add into your game!