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(+1)

Really fun game! Too bad you didn't have time for any audio, On a physics simulation like this it would make it a lot more satisfying. It reminds me of poly bridge and line rider.

All my complaints are VERY MINOR nitpicks for a game jam game. 


closing the circle like this should just make the smaller circle. I sometimes failed making a circle because of this just not working. Just a minor game feel thing.
When you finish a level I wish you could watch your solution play out again. A lot of the satisfaction of games like this is seeing the solution play out so it's kind of sad it's gone once you beat a level. 

Art looks great but stylistically the arrows inside the circles do not match the drawn style, they look more "neon" / "retro game", "scifi"... 
IMO it would look better if they had the same aesthetic as the rest of the game. I can see a point for the contrast having better clarity but these are my thoughts.

I think a really cool addition would be stats after beating a level. How long did it take? How much ink did you use?
Poly Bridge for example has people doing challenges of using the least amount of money (ink here) or only using certain materials. This would add a lot of replayability trying to optimize for different things!

Great game I hope it does well in the jam!

(+1)

Wow, that's a really good review!

Thank you so much for taking the time to write it - it's honestly the most detailed and helpful feedback I've ever received on one of my games :D

Audio: yea, I was fully focused on mechanics, so I didn't have time to think about audio and UI(menu), etc. I'll defenetly add those in future updates after the jam.

Closing the circle: actually, I've already working on improving that after another comment mentioned it. I just don't want to release the new version before the voting period ends.

Art: good catch - point taken! I can defenetly do better here.

Replay: another great point. How did I not think about that? :D

Stats: I've already have a lot of ideas related to this. For example, have STARS to collect in levels, or tracking how long the ball takes to reach the bin (shorted = better). Spent ink another one as well. Just need to play around with all of the variation and find most satisfying.

I really considering turning this into a full game with workshop where players can create and vote on their own levels!

Thanks again for such an amazing review!

(+1)

Glad you appreciated the review!