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If stamina regeneration ever hour, it’s not like it make a difference if it used outside of combat unless crafting takes more stamina than is regeneration. Especially with physical fitness leveling from relatively a lot of sources in game. Crafting would somehow have to scale with the stamina usage or be high to begin with for it be relevant, which is unrealistic since normal humans not empowered by the system can do it.

Right - adding stamina cost to those activities would either be barely noticeable, or it would be a burden to the player having to manage another system that's not really connected to the fun parts of the game