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Hey guys, very interesting concept, I like the possibility of being able to mix different buffs by choosing different runes. The game could be a bit more challenging, but it works fine as it is.

Btw: I think I found a bug on the final screen. Seems like a victory, but then my character died in the background

(+1)

Thanks for the review. Yeah, I didn't really have time to balance the difficulty due to cutting it really close on time, but I'm happy with what we were able to submit.

For the bug I thought I had fixed that by adding a dead state, but turns out there was unused code that reactivated the boss if you walked away. Thanks for the report!