Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This was a really creative idea. I loved the mechanic of the editor. Especially in a fast paced-game. The jump controls felt REALLY good. Good air control. Nice springiness. Gravity was really good. I'm jealous of your jump controls.

I found the placement to be a bit odd for myself, as I tried to place platforms 2 wide and sometimes they would overlap or be a space apart. Although come to think of it I never tried the click and drag method.

Overall really solid concept.

(+1)

Thank you so much for giving it a try, yes the platform system was designed for click and drag. If you just click or tap they just spawn on the grid and it can be a bit imperfect with rounding and yes they can overlap, I allowed that as I had playtester friends drawing goofy art with the platforms that was helpful for.


I'm really happy with the platformer controller too, it was written from scratch in ruby, was my first time making a platformer in a framework and not having help of an engine like Godot or Construct.


Thank you so much for playing and I wish you luck in the jam too 🙏 

(+1)

I love Ruby! Are you using DragonRuby?

(+1)

Yes this game was made with DragonRuby! I documented a lot of the dev process for it on their discord!

Very cool. I would recommend you do a Post Mortem here. Maybe copy and paste what you posted here. I do a post mortem here after every game jam and get 100 to 200 views on each one. So a lot of people read them.