This one was a blast! I really liked the vibe created by the art style and the beautiful music. The mechanic of carrying water and being able to attack enemies with it was really interesting. But I think the most impressive part was the story. It really felt like diving into some old folklore. You guys really struck gold with this one. I would not be surprised if this worked out as a full game with a bit more polish and a longer story.
Thank you a lot! I did both the story and the music, so I am happy that you liked both of these a lot. Sadly, we had to cut a lot of the planned content - originally, there were more nights and every night you had to fetch water from the well and Izumi would then drink it. So the main story would have evolved around Izumi and how the water would change her and the tragic consequnces of that. I planned out the original story to be equally horror and tragic.
But it is very hard to keep working on a game after the Jam, so we have to see if any of this can ever be realized.