Amazing entry! The artistic direction here is fantastic! I love how stylized everything is and how smooth the animations are. Spectacular sound design, and the little sound blips in the background make it feel dreamlike. The story itself is intriguing, albeit a little vague, which I think is intentional.
The enemy variety is really nice, but it's a little hard to tell when you're actually hitting the enemies with the gun. Also, the map itself is a little hard to navigate, and while it is intentional, it is a bit disorienting, and not in a good way. I didn't know where to go to progress most of the time, and ended up walking in circles. I feel like the walls should be see-through when your character walks behind them. Lastly, it would also be nice to have a better idea of what I'm doing in the mind maze other than ghost busting and looking for things to click E on. A better prompt for what the intention of my shooting things would be, perhaps?
Immaculate vibes otherwise. Can't overstate this enough, huge kudos to whoever did sound design and soundtrack for this.
Also, a way to manually reload would be awesome.
Other than that, everything else is super cool. Definitely a game that, with more time and polish, deserves a full release! I would absolutely play it in my spare time