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The graphics are nice, but I feel like there are some missed opportunities here. I was hoping to get a cool, addictive mining experience with some horror aspects, but what I got was something that I didn't really fully understand. 

We are told to grab a pick axe - but we don't even really use it the majority of the time (and I never really found the opportunity to use it while I was playing). When I ran into the dead miner guys, I thought "oh well this is what the pick axe can be used for", but then it turned out that I couldn't fight off the dead miners and had to resort to running away from them. 

I did not think the light effect worked well as a mechanic - where the miners would be entirely disappear when the light was pulled off from them. The dead miners kept accumulating and it felt a bit unfair because at some point I was overwhelmed by them - and didn't even really know it. During my run, I never got to see what the point of the pick axe was as I ended up giving up which kind of bummed me out.

I'd like to see this idea expanded upon and maybe fleshed out a little better!

Thank you for your honest review! The game unfortunately ended up becoming a much more simple and unpolished experience due to the lack of time and me still learning the game engine. 

A lot of mechanics had to be scrapped, namely the pickaxe, which currently has no other purpose other than progressing from the starting area. I should've spent way more time figuring out how to make the combat work, or at least removed the pickaxe to not cause confusion, I apologize for that.

As for the light mechanic, it's heavily inspired by the game Darkwood, where enemies are visible only in the light. That being said, I should have given the enemies more sound cues, but I was afraid they would then be too easy to avoid. While they are relatively easy to outrun, it does become a problem if you run into more of them and end up cornering yourself.

Giving the pickaxe actual use and adding combat will be the first thing I do when I start working on the game again. Thanks again for the feedback!