Had a fun time playing, well done. Only real feedback would be maybe a little more margin on the switch, giving a chance to dodge, as i noticed sometimes when the screen switched i was on a red and no way to move before being hit. This also adds to the challenge and randomness though so depends on the desired path. Overall a fun time!
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Thankyou for playing!! :D
I was so sure I fixed being able to hide in the left of the red zone before shipping but it seems like I didn't lol! On your suggestion - that's something I'd definitely consider if I was taking this project further! I think having to manage between the two screens is a really interesting idea that I would focus on and I'd want to figure out a good way to implement a mechanic of keeping track of where the obstacles were on the screen that's not currently active. Could maybe highlight them subtly through the static/have the static be slightly more see through? Would need to playtest it thoroughly I'm sure lolol
Again, thankyou for playing and for the feedback!!