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(+1)

This might be the first game from this Jam I’ve played that was made with Unreal Engine! It runs really smoothly, great optimization. I love the in-game UI, especially the little character portrait on the bottom left, and the overall visuals look great too.

Here are some suggestions I’d like to share:

  1. In the first room, I’m not sure if it’s a bug, but the Ship AI keeps repeating the dialogue about “holding E to interact.”

  2. I think it’d be nice to have a mouse sensitivity setting.

  3. Some parts of the ship model seem slightly disconnected, so you can see gaps or parts of the outside scene through them.

  4. The choice system was a bit confusing at first. I didn’t understand what the options did until I realized they affect the heart and sanity stats.

Thanks for the in-depth review!

1. Added to bug log

2. Agreed

3. Yeah that is my bad as a level designer... rushed the last minute push so I didn't clean up everything.

4. Definitely not intuitive at first, I think adding a little bit of UI blink or sound confirmation could help clarity