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That was a lot of fun, you captured pretty well the claustrophobic feeling of exploring a cave. The flares were a good addition to a level design like this. Props of the VO and the monster SFX, which at first made me laugh, until they stalked me for sevaral minutes and became very haunting. That last gameplay segment was great too, especially after everything the player's been through. Getting stuck on small rocks was probably the worst part and caused me quite a few unfair deaths. Awesome work overall.