Looks like you got it fixed and I was able to play it. I enjoyed it, and that it feeds into an endless loop, nice touch. There were several times where I wondering if he was an enemy or someone I could talk to, so felt a little lost in the beginning, except as soon as I saw the crystal ball outside, I assumed collection quest. I do wish on the second time talking to him, it would start at the number of crystal balls I had instead of the entire dialog again.