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Loading inventories and "absorbing" stats from one another would be a fun way to have actor fusions, like in Shin Megami Tensei or Monster Crown. Makes me wonder if combined with your Dynamic Actors and Characters plugin could even pass down image traits.

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I hadn’t thought about it, but it would be easy to support editing Character Tags from Dynamic Characters too 🤔 (Dynamic Actors just references the tags from the other plugin.)
I added it to my to-do list.

By “inventories” you mean current equipment, right? The normal party inventory is out of scope for this plugin.

For fusions where one of the Actors disappears, I think the “Add” mode would be more helpful, followed by removing the “Source” Actor.
I’d probably implement “Absorb” so that an equipment isn’t taken at all if the target slot isn’t empty. Maybe “Drain” would be a better name for it.

(2 edits) (+1)

This should now be available in the release candidate (Ver. 1.2.0-RC.1) and requires Dynamic Characters Ver. 1.4+. (It should show a popup once if you try to use this without updating that.)

The feature is practically done, but I didn’t feel like testing it on Halloween, so for now it’s a release candidate that technically could see breaking changes to that feature. I think that’s unlikely, though.